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Language In Motion


4.8 ( 3808 ratings )
游戏 教育 교육 관련 가족
开发 Deborah Chassen
6.99 USD

Language in Motion is a fun, interactive way to teach and reinforce language acquisition, specifically targeting verb tenses and subject verb agreement. LIM is designed for both the Speech & Language Impaired population as well as the Bi-Lingual Population. LIM is suitable for ages 3 and above, and adults.

Language In Motion, LIM is a comprehensive application that enables the user to gain the language skills necessary for coding and communicating ideas relating to ongoing events, past occurrences and future actions in daily life. LIM promotes the acquisition of the underlying syntactical rules relating to appropriate verb selection/usage. LIM, by design, has as its focus the conjugation of five verb forms: present tense, present progressive tense, past tense (both irregular and regular formats), past progressive tense, and future tense, which are then paired with appropriate subject nouns or pronouns.(Both singular and compound). LIM provides the opportunity for the user to acquire these expressive language skills in a stimulating, motivating and entertaining manner, with targets selected to represent activities of daily life.

LIM, as a powerful educational tool, eliminates structured drill lessons, minimizes the amount of direct teaching, and stores instructionally relevant data which will be both useful in program planning and reliable for accountability purposes. LIM elicits various preset levels of responses. LIM is interactive and engaging, provides constant and ongoing feedback, and contingent, positive reinforcement. LIM helps to maintain attention and interest and encourages the user to express his/her own thoughts and to become an active participant in the process of language learning. LIM’s job is complete when it generates an e-fax Speech & Language Therapy Progress Report for each session. Data is saved within the app itself, for reference.

Target population:
• Speech/Language Impaired Population
• Cognitively Impaired Population
• Hearing Impaired Population
• English as an alternate Second Language Learners
• Beginning Language Learners
• Adult Acquired Language Disordered Population

Built in features:
• Tracks and stores data on an individual “user” basis. (This feature facilitates decision making for advancement through various levels of difficulty).
• Maintenance of performance history relating to progress and stabilization of verb concepts.
• Settings allow game to individually focus on one verb form, or to use multiple forms and randomize targets.
• Settings allow game to individually focus on a specified type of subject: nouns or pronouns, singular or compound, or to randomize targets.
• Open ended prompts are also available to encourage basic 1-2 word verbalization for children with minimal language skills.
• Various levels of difficulty are included, which broaden the range of usage for populations with language levels beginning at the one word level.
• Repetition of prompts promotes self-correction.
•Self-guided and can be independently utilized.
• Option screen includes ability to display multiple choice answers, root verbs, as well as target question.
• Multiple user feature included for group sessions.
• Over 48 verbs presented in each tense format. (240 representational animations included)
• Randomized presentation of animations minimizes boredom and predictability.
• Ability to select one or multiple verb tense options provides power to test specific verb categories for stabilization.
• Prompts can be changed thereby stimulating a variety of responses.
• Student’s incorrect responses can be recorded and played back.
• Storage of Data designed to be used for accountability purposes.
• Storage of Data which can be utilized to monitor carryover.
• Speech & Language Therapy Progress Report is generated after session and provides complete record of session, including goals, levels, performance and a section for comments.
• Speech & Language Therapy Progress Report can be e-faxed to a printer.